Website powered by

Battlefield 2042 - Reclaimed

I was the main 3D artist for the Reclaimed map (Season 05 of Battlefield 2042) and I was in charge of all 3D assets for the level. I managed backlogs, several outsourcing artists, and I worked with level art and level design to deliver this map.

I also planned and organized an "in-studio" graffiti and tags contribution, so that the people who work at DICE who usually doesn't get to make content or art for our levels got an opportunity to create something that would end up in the game and seen by our players. So If you look carefully or if you play the game, you can see lot's of details from my colleagues.

Warehouse

Warehouse

Warehouse

Warehouse

Warehouse

Warehouse

Turbines building

Turbines building

Turbines building

Turbines building

Turbines building

Turbines building

Warehouse

Warehouse

Warehouse

Warehouse

Turbine room

Turbine room

Turbine room

Turbine room

Forest wrecks

Forest wrecks

Forest wrecks

Forest wrecks

Forest wrecks

Forest wrecks

Silos

Silos

Silos

Silos

Silos

Silos

Bunker

Bunker

Bunker

Bunker

Bunker

Bunker

Bunker

Bunker

Train tracks

Train tracks

Train tracks

Train tracks

Train tracks

Train tracks