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Battlefield 2042 - Hourglass - Neon City

I managed the scope, structures, RnD, design and functionality, and made some of the assets in the city area on Hourglass.

I had help from Johan Nilsson and Jimmy Gustafsson to create the skyline of the city, Rachel Van Der Meer for the lightshow shaders, Anders Lorentzen and Gustav Embretsen with lighting, Pascal Eggert for the content in the lightshow, I had help from Oscar Johansson to create the playable spaces. Michael Andersson for the level art, and Edvin Eriksson for level design. This was no easy task, but I had great help from great colleagues, thank you all :)